RENDERMAN 22 DOCUMENTATION

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Here you will find a growing list of documentation tutorials for simple tasks and workflows.

Please visit the community site for complex solutions and examples made by Pixar staff and Community members like yourself!

  • Using PxrMatteID - This tutorial will help you create an RGB or textured set of passes sometimes referred to as masks, mattes, or a clown pass for later compositing use.
  • Cryptomatte in Maya - This quick explanation shows you where to create and use a PxrCryptomatte sample filter.