RenderMan API  23.0
RixLPEAutomata::State Struct Reference

#include <RixLPEInline.h>

Public Attributes

unsigned int begin_trans
 
unsigned int ntrans
 
unsigned int begin_rules
 
unsigned int nrules
 
short wildcard_trans
 
std::vector< int > customIdVec
 

Detailed Description

Definition at line 96 of file RixLPEInline.h.

Member Data Documentation

◆ begin_rules

unsigned int RixLPEAutomata::State::begin_rules

Definition at line 100 of file RixLPEInline.h.

◆ begin_trans

unsigned int RixLPEAutomata::State::begin_trans

Definition at line 98 of file RixLPEInline.h.

◆ customIdVec

std::vector<int> RixLPEAutomata::State::customIdVec

Definition at line 103 of file RixLPEInline.h.

◆ nrules

unsigned int RixLPEAutomata::State::nrules

Definition at line 101 of file RixLPEInline.h.

◆ ntrans

unsigned int RixLPEAutomata::State::ntrans

Definition at line 99 of file RixLPEInline.h.

◆ wildcard_trans

short RixLPEAutomata::State::wildcard_trans

Definition at line 102 of file RixLPEInline.h.


The documentation for this struct was generated from the following file: