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RenderMan API
23.0
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#include <RixBxdfLobe.h>
Public Attributes | |
unsigned | valid: 1 |
unsigned | discreteSubset: 1 |
if 0, its an invalid sample More... | |
unsigned | solidAngleSubset: 1 |
includes discrete lobe More... | |
unsigned | reflectSubset: 1 |
includes solid angle (non-discrete) lobe More... | |
unsigned | transmitSubset: 1 |
include reflected rays More... | |
unsigned | continuationSubset: 1 |
include transmitted rays More... | |
unsigned | D: k_RixBXMaxNumDiffuseLobes |
include continuation rays More... | |
unsigned | S: k_RixBXMaxNumSpecularLobes |
1 bit / diffuse lobe More... | |
unsigned | U: k_RixBXMaxNumUserLobes |
1 bit / specular lobe More... | |
unsigned | maxspeculardepth: 1 |
1 bit / user lobe More... | |
unsigned | maxdiffusedepth: 1 |
Definition at line 269 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::continuationSubset |
include transmitted rays
Definition at line 276 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::D |
include continuation rays
Definition at line 277 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::discreteSubset |
if 0, its an invalid sample
Definition at line 272 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::maxdiffusedepth |
Definition at line 282 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::maxspeculardepth |
1 bit / user lobe
Definition at line 281 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::reflectSubset |
includes solid angle (non-discrete) lobe
Definition at line 274 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::S |
1 bit / diffuse lobe
Definition at line 278 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::solidAngleSubset |
includes discrete lobe
Definition at line 273 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::transmitSubset |
include reflected rays
Definition at line 275 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::U |
1 bit / specular lobe
Definition at line 279 of file RixBxdfLobe.h.
unsigned RixBXLobeTraits::Bitfield::valid |
Definition at line 271 of file RixBxdfLobe.h.