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RenderMan API
23.0
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This is the complete list of members for Ri, including all inherited members.
ArchiveBegin(RtConstString name,...)=0 | Ri | pure virtual |
ArchiveBeginV(RtConstString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
ArchiveEnd()=0 | Ri | pure virtual |
ArchiveRecord(RtUString type, char const *format,...)=0 | Ri | pure virtual |
AreaLightSource(RtUString name,...)=0 | Ri | pure virtual |
AreaLightSourceV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Atmosphere(RtUString name,...)=0 | Ri | pure virtual |
AtmosphereV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Attribute(RtUString name,...)=0 | Ri | pure virtual |
AttributeBegin()=0 | Ri | pure virtual |
AttributeEnd()=0 | Ri | pure virtual |
AttributeV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Basis(RtBasis u, int ustep, RtBasis v, int vstep)=0 | Ri | pure virtual |
Begin(RtUString name)=0 | Ri | pure virtual |
Blobby(int nleaf, int ninst, int *inst, int nflt, float *flt, int nstr, RtUString *str,...)=0 | Ri | pure virtual |
BlobbyV(int nleaf, int ninst, int *inst, int nflt, float *flt, int nstr, RtUString *str, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Bound(RtBound bound)=0 | Ri | pure virtual |
Bxdf(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
BxdfV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Camera(RtUString name,...)=0 | Ri | pure virtual |
CameraV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Clipping(float nearplane, float farplane)=0 | Ri | pure virtual |
ClippingPlane(float Nx, float Ny, float Nz, float Px, float Py, float Pz)=0 | Ri | pure virtual |
Color(float *color)=0 | Ri | pure virtual |
ColorSamples(int n, float *nRGB, float *RGBn)=0 | Ri | pure virtual |
ConcatTransform(RtMatrix m)=0 | Ri | pure virtual |
Cone(float height, float radius, float tmax,...)=0 | Ri | pure virtual |
ConeV(float height, float radius, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Context(RtContextHandle ctx)=0 | Ri | pure virtual |
CoordinateSystem(RtUString name)=0 | Ri | pure virtual |
CoordSysTransform(RtUString fromspace)=0 | Ri | pure virtual |
CropWindow(float left, float right, float bottom, float top)=0 | Ri | pure virtual |
Curves(RtUString type, int ncurves, int *nvertices, RtUString wrap,...)=0 | Ri | pure virtual |
CurvesV(RtUString type, int ncurves, int *nvertices, RtUString wrap, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Cylinder(float radius, float zmin, float zmax, float tmax,...)=0 | Ri | pure virtual |
CylinderV(float radius, float zmin, float zmax, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Declare(char const *name, char const *decl)=0 | Ri | pure virtual |
Deformation(RtUString name,...)=0 | Ri | pure virtual |
DeformationV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
DepthOfField(float fstop, float length, float distance)=0 | Ri | pure virtual |
Detail(RtBound bound)=0 | Ri | pure virtual |
DetailRange(float minvis, float lotrans, float hitrans, float maxvis)=0 | Ri | pure virtual |
Disk(float height, float radius, float tmax,...)=0 | Ri | pure virtual |
DiskV(float height, float radius, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Displace(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
Displacement(RtUString name,...)=0 | Ri | pure virtual |
DisplacementV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
DisplaceV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Display(char const *name, RtUString type, RtUString mode,...)=0 | Ri | pure virtual |
DisplayChannel(RtUString channel,...)=0 | Ri | pure virtual |
DisplayChannelV(RtUString channel, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
DisplayFilter(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
DisplayFilterV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
DisplayV(char const *name, RtUString type, RtUString mode, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
EditAttributeBegin(RtUString name)=0 | Ri | pure virtual |
EditAttributeEnd()=0 | Ri | pure virtual |
EditBegin(RtUString name,...)=0 | Ri | pure virtual |
EditBeginV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
EditEnd()=0 | Ri | pure virtual |
EditWorldBegin(RtUString name,...)=0 | Ri | pure virtual |
EditWorldBeginV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
EditWorldEnd()=0 | Ri | pure virtual |
Else()=0 | Ri | pure virtual |
ElseIf(char const *expr,...)=0 | Ri | pure virtual |
ElseIfV(char const *expr, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
EnableLightFilter(RtLightHandle light, RtUString filter, RtBoolean onoff)=0 | Ri | pure virtual |
End()=0 | Ri | pure virtual |
ErrorHandler(RtErrorHandler handler)=0 | Ri | pure virtual |
Exposure(float gain, float gamma)=0 | Ri | pure virtual |
Exterior(RtUString name,...)=0 | Ri | pure virtual |
ExteriorV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Format(int xres, int yres, float pixel_ar)=0 | Ri | pure virtual |
FrameAspectRatio(float ar)=0 | Ri | pure virtual |
FrameBegin(int frame)=0 | Ri | pure virtual |
FrameEnd()=0 | Ri | pure virtual |
GeneralPolygon(int nloops, int *nverts,...)=0 | Ri | pure virtual |
GeneralPolygonV(int nloops, int *nverts, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
GeometricApproximation(RtUString type, float value)=0 | Ri | pure virtual |
Geometry(RtUString name,...)=0 | Ri | pure virtual |
GeometryV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
GetContext()=0 | Ri | pure virtual |
Hider(RtUString name,...)=0 | Ri | pure virtual |
HiderV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
HierarchicalSubdivisionMesh(RtUString mask, int nf, int *nverts, int *verts, int ntags, RtUString *tags, int *nargs, int *intargs, float *floatargs, RtUString *stringargs,...)=0 | Ri | pure virtual |
HierarchicalSubdivisionMeshV(RtUString mask, int nf, int *nverts, int *verts, int ntags, RtUString *tags, int *nargs, int *intargs, float *floatargs, RtUString *stringargs, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Hyperboloid(RtPoint point1, RtPoint point2, float tmax,...)=0 | Ri | pure virtual |
HyperboloidV(RtPoint point1, RtPoint point2, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Identity()=0 | Ri | pure virtual |
IfBegin(char const *expr,...)=0 | Ri | pure virtual |
IfBeginV(char const *expr, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
IfEnd()=0 | Ri | pure virtual |
Illuminate(RtLightHandle light, RtBoolean onoff)=0 | Ri | pure virtual |
Imager(RtUString name,...)=0 | Ri | pure virtual |
ImagerV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Integrator(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
IntegratorV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Interior(RtUString name,...)=0 | Ri | pure virtual |
InteriorV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Light(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
LightFilter(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
LightFilterV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
LightSource(RtUString name,...)=0 | Ri | pure virtual |
LightSourceV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
LightV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeBrickMap(int nptcs, char const **ptcs, char const *bkm,...)=0 | Ri | pure virtual |
MakeBrickMapV(int nptcs, char const **ptcs, char const *bkm, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeBump(char const *pic, char const *text, RtUString swrap, RtUString twrap, RtFilterFunc filt, float swidth, float twidth,...)=0 | Ri | pure virtual |
MakeBumpV(char const *pic, char const *text, RtUString swrap, RtUString twrap, RtFilterFunc filt, float swidth, float twidth, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeCubeFaceEnvironment(char const *px, char const *nx, char const *py, char const *ny, char const *pz, char const *nz, char const *text, float fov, RtFilterFunc filt, float swidth, float twidth,...)=0 | Ri | pure virtual |
MakeCubeFaceEnvironmentV(char const *px, char const *nx, char const *py, char const *ny, char const *pz, char const *nz, char const *text, float fov, RtFilterFunc filt, float swidth, float twidth, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeLatLongEnvironment(char const *pic, char const *text, RtFilterFunc filt, float swidth, float twidth,...)=0 | Ri | pure virtual |
MakeLatLongEnvironmentV(char const *pic, char const *text, RtFilterFunc filt, float swidth, float twidth, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeShadow(char const *pic, char const *text,...)=0 | Ri | pure virtual |
MakeShadowV(char const *pic, char const *text, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
MakeTexture(char const *pic, char const *text, RtUString swrap, RtUString twrap, RtFilterFunc filt, float swidth, float twidth,...)=0 | Ri | pure virtual |
MakeTextureV(char const *pic, char const *text, RtUString swrap, RtUString twrap, RtFilterFunc filt, float swidth, float twidth, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Matte(RtBoolean onoff)=0 | Ri | pure virtual |
MotionBegin(int n,...)=0 | Ri | pure virtual |
MotionBeginV(int n, float vals[])=0 | Ri | pure virtual |
MotionEnd()=0 | Ri | pure virtual |
NuPatch(int nu, int uorder, float *uknot, float umin, float umax, int nv, int vorder, float *vknot, float vmin, float vmax,...)=0 | Ri | pure virtual |
NuPatchV(int nu, int uorder, float *uknot, float umin, float umax, int nv, int vorder, float *vknot, float vmin, float vmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
ObjectBegin()=0 | Ri | pure virtual |
ObjectBeginV(int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
ObjectEnd()=0 | Ri | pure virtual |
ObjectInstance(RtObjectHandle h)=0 | Ri | pure virtual |
ObjectInstanceV(RtObjectHandle h, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Opacity(float *color)=0 | Ri | pure virtual |
Option(RtUString name,...)=0 | Ri | pure virtual |
OptionV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Orientation(RtUString orient)=0 | Ri | pure virtual |
Paraboloid(float radius, float zmin, float zmax, float tmax,...)=0 | Ri | pure virtual |
ParaboloidV(float radius, float zmin, float zmax, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Patch(RtUString type,...)=0 | Ri | pure virtual |
PatchMesh(RtUString type, int nu, RtUString uwrap, int nv, RtUString vwrap,...)=0 | Ri | pure virtual |
PatchMeshV(RtUString type, int nu, RtUString uwrap, int nv, RtUString vwrap, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
PatchV(RtUString type, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Pattern(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
PatternV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Perspective(float fov)=0 | Ri | pure virtual |
PixelFilter(RtFilterFunc func, float xwidth, float ywidth)=0 | Ri | pure virtual |
PixelSampleImager(RtUString name,...)=0 | Ri | pure virtual |
PixelSampleImagerV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
PixelSamples(float x, float y)=0 | Ri | pure virtual |
PixelVariance(float var)=0 | Ri | pure virtual |
Points(int nverts,...)=0 | Ri | pure virtual |
PointsGeneralPolygons(int npolys, int *nloops, int *nverts, int *verts,...)=0 | Ri | pure virtual |
PointsGeneralPolygonsV(int npolys, int *nloops, int *nverts, int *verts, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
PointsPolygons(int npolys, int *nverts, int *verts,...)=0 | Ri | pure virtual |
PointsPolygonsV(int npolys, int *nverts, int *verts, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
PointsV(int nverts, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Polygon(int nverts,...)=0 | Ri | pure virtual |
PolygonV(int nverts, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Procedural(RtPointer data, RtBound bound, RtProcSubdivFunc sfunc, RtProcFreeFunc ffunc)=0 | Ri | pure virtual |
Procedural2(RtProc2SubdivFunc sfunc, RtProc2BoundFunc bfunc,...)=0 | Ri | pure virtual |
Procedural2V(RtProc2SubdivFunc sfunc, RtProc2BoundFunc bfunc, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Projection(RtUString name,...)=0 | Ri | pure virtual |
ProjectionV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Quantize(RtUString type, int one, int min, int max, float dither)=0 | Ri | pure virtual |
ReadArchive(RtToken name, RtArchiveCallback callback,...)=0 | Ri | pure virtual |
ReadArchiveV(RtToken name, RtArchiveCallback callback, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
RelativeDetail(float rel)=0 | Ri | pure virtual |
Resource(RtUString handle, RtUString type,...)=0 | Ri | pure virtual |
ResourceBegin()=0 | Ri | pure virtual |
ResourceEnd()=0 | Ri | pure virtual |
ResourceV(RtUString handle, RtUString type, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
ReverseOrientation()=0 | Ri | pure virtual |
Rotate(float angle, float dx, float dy, float dz)=0 | Ri | pure virtual |
SampleFilter(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
SampleFilterV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Scale(float sx, float sy, float sz)=0 | Ri | pure virtual |
ScopedCoordinateSystem(RtUString name)=0 | Ri | pure virtual |
ScreenWindow(float left, float right, float bottom, float top)=0 | Ri | pure virtual |
Shader(RtUString name, RtUString handle,...)=0 | Ri | pure virtual |
ShaderV(RtUString name, RtUString handle, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
ShadingInterpolation(RtUString type)=0 | Ri | pure virtual |
ShadingRate(float size)=0 | Ri | pure virtual |
Shutter(float opentime, float closetime)=0 | Ri | pure virtual |
Sides(int n)=0 | Ri | pure virtual |
Singleton() | Ri | inlinestatic |
Skew(float angle, float d1x, float d1y, float d1z, float d2x, float d2y, float d2z)=0 | Ri | pure virtual |
SolidBegin(RtUString op)=0 | Ri | pure virtual |
SolidEnd()=0 | Ri | pure virtual |
Sphere(float radius, float zmin, float zmax, float tmax,...)=0 | Ri | pure virtual |
SphereV(float radius, float zmin, float zmax, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
SubdivisionMesh(RtUString mask, int nf, int *nverts, int *verts, int ntags, RtUString *tags, int *nargs, int *intargs, float *floatargs,...)=0 | Ri | pure virtual |
SubdivisionMeshV(RtUString mask, int nf, int *nverts, int *verts, int ntags, RtUString *tags, int *nargs, int *intargs, float *floatargs, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Surface(RtUString name,...)=0 | Ri | pure virtual |
SurfaceV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
System(char const *name)=0 | Ri | pure virtual |
TextureCoordinates(float s1, float t1, float s2, float t2, float s3, float t3, float s4, float t4)=0 | Ri | pure virtual |
Torus(float majrad, float minrad, float phimin, float phimax, float tmax,...)=0 | Ri | pure virtual |
TorusV(float majrad, float minrad, float phimin, float phimax, float tmax, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
Transform(RtMatrix m)=0 | Ri | pure virtual |
TransformBegin()=0 | Ri | pure virtual |
TransformEnd()=0 | Ri | pure virtual |
TransformPoints(RtUString fromspace, RtUString tospace, int n, RtPoint *points)=0 | Ri | pure virtual |
Translate(float dx, float dy, float dz)=0 | Ri | pure virtual |
TrimCurve(int nloops, int *ncurves, int *order, float *knot, float *min, float *max, int *n, float *u, float *v, float *w)=0 | Ri | pure virtual |
VArchiveRecord(RtUString type, char const *format, va_list vap)=0 | Ri | pure virtual |
Volume(RtUString type, RtBound bound, int *dimensions,...)=0 | Ri | pure virtual |
VolumePixelSamples(float x, float y)=0 | Ri | pure virtual |
VolumeV(RtUString type, RtBound bound, int *dimensions, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
VPAtmosphere(RtUString name,...)=0 | Ri | pure virtual |
VPAtmosphereV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
VPInterior(RtUString name,...)=0 | Ri | pure virtual |
VPInteriorV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
VPSurface(RtUString name,...)=0 | Ri | pure virtual |
VPSurfaceV(RtUString name, int n, RtUString nms[], RtPointer vals[])=0 | Ri | pure virtual |
WorldBegin()=0 | Ri | pure virtual |
WorldEnd()=0 | Ri | pure virtual |
~Ri() | Ri | inlinevirtual |