RenderMan API
23.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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►
N
riley
C
RenderSettings
C
RenderView
C
Riley
C
ScopedCoordinateSystem
C
ShadingNode
C
Transform
C
DtexAccessor
C
DtexAddImageParams
C
DtexCreateDeepFilterParams
C
DtexCreateFileParams
C
DtexLargeAccessor
C
ImplicitField
C
ImplicitVertexValue
C
ProgressiveSampler
C
PtcDataPoint
C
PtcTreeNode
C
PtDspyDevFormat
C
PtDspyDriverFunctionTable
C
PtDspyGridQuery
C
PtDspyMsgActiveRegion
C
PtDspyMsgAddOutput
C
PtDspyMsgClose
C
PtDspyMsgData
C
PtDspyMsgDeepData
C
PtDspyMsgFormat
C
PtDspyMsgImage
C
PtDspyMsgMetadata
C
PtDspyMsgOpen
C
PtDspyMsgQuery
C
PtDspyMultiResolutionQuery
C
PtDspyNextDataInfo
C
PtDspyOverwriteInfo
C
PtDspyPointCloudQuery
C
PtDspyQuantizationQuery
C
PtDspyRedrawInfo
C
PtDspyRenderingStartQuery
C
PtDspyRewriteInfo
C
PtDspySizeInfo
C
PtDspySupportsCheckpointing
C
PtElapsedTimeQuery
C
PtFlagStuff
C
PtMemoryUsageQuery
C
Ri
C
RifFilter
C
RiPredefinedStrings
C
RixBakeContext
C
RixBXActiveLobeWeights
C
RixBxdf
C
RixBxdfFactory
►
C
RixBXLobeSampled
This struct represents the characteristics of just one lobe of a bxdf
C
Bitfield
C
Converter
►
C
RixBXLobeTraits
C
Bitfield
C
Converter
C
RixBXLobeWeights
C
RixContext
C
RixCustomLPE
An interface to lookup and match custom light path expressions (LPEs)
►
C
RixDeepTexture
C
DeepCache
C
DeepFile
C
DeepImage
C
DeepMetadata
C
DeepPixel
C
RixDisplacement
C
RixDisplacementFactory
C
RixDisplayChannel
C
RixDisplayFilter
C
RixDisplayFilterContext
C
RixDisplayServices
C
RixDspy
C
RixDspyServer
C
RixEventCallbacks
C
RixFunction
C
RixFunction< _Res(_ArgTypes...)>
C
RixGeoDebugger
C
RixHashUtils
►
C
RixIES
C
IESProfile
C
RixIntegrator
C
RixIntegratorContext
C
RixIntegratorEnvironment
C
RixIntegratorFactory
C
RixInterface
►
C
RixLight
C
EvaluateEmissionForCameraResults
C
EvaluateSamplesResults
C
GenerateEmissionResults
C
GenerateSamplesResults
C
RixSamplePoint
C
RixScatterPoint
C
RixLightContext
C
RixLightFactory
C
RixLightFilter
►
C
RixLightFilterContext
C
Allocator
►
C
RixLightingServices
C
SampleMode
Deprecated, always use default-constructed object
►
C
RixLPE
C
SplatHelper
►
C
RixLPEAutomata
C
State
C
Transition
C
RixLPEInfo
C
RixLPEScatterEvent
C
RixLPEState
C
RixMessages
C
RixMutex
C
RixNullBxdf
C
RixOpacity
C
RixParameterList
►
C
RixPattern
C
Bake2dSpec
Output specification for 2d baking
C
Bake3dSpec
Output specification for 3d baking
C
OutputSpec
►
C
RixPhotonGuiding
C
BoundingBoxProjection
C
RixPostLighting
C
RixProjection
C
RixProjectionContext
C
RixProjectionEnvironment
C
RixProjectionFactory
C
RixRefCntPtr
►
C
RixRenderState
An interface for discovering the current state of the renderer
C
DspyInfo
C
FrameInfo
C
RayCtxInfo
C
RendererInfo
C
RixResourceResolver
►
C
RixRIB
C
Configuration
C
RixRIBParser
C
RixRiCtl
C
RixRileyManager
►
C
RixRNG
C
Generator
C
ProgressiveSampler
C
SampleCtx
C
RixSampleFilter
C
RixSampleFilterContext
C
RixSCParamInfo
C
RixSGAnalyticLight
C
RixSGBlobby
C
RixSGCamera
C
RixSGClippingPlane
C
RixSGCurves
C
RixSGDisplayChannel
C
RixSGGeometry
Special geometry DAG node
C
RixSGGroup
C
RixSGManager
Entry point for constructing and manipulating scene graphs
C
RixSGMaterial
C
RixSGMesh
C
RixSGNuPatch
NuPatch
C
RixSGPoints
C
RixSGProcedural
C
RixSGQuadric
►
C
RixSGScene
C
ScopedEdit
C
RixSGShader
C
RixSGVolume
Volume geometry
C
RixShadeFunctions
C
RixShaderInfo
A generic way to interrogate shaders on disk about their parameters
C
RixShaderParameter
C
RixShaderQuery
►
C
RixShadingContext
C
Allocator
C
Id
C
RixShadingParam
►
C
RixShadingPlugin
C
InstanceData
►
C
RixSSDiffusion
C
Params
►
C
RixSSPathTraced
C
Params
►
C
RixStats
C
SimpleStat
C
RixStorage
C
RixSymbolResolver
►
C
RixTexture
C
TxParams
C
TxProperties
C
RixTexture3d
C
RixThreadUtils
C
RixTimer
C
RixTransform
C
RixVolumeAggregate
C
RixVolumeAggregateIterator
►
C
RixVolumeIntegrator
C
IntegratorDelegate
C
RixVolumeIrradianceEstimateContext
C
RixVolumeServices
►
C
RixXcpt
C
XcptHandler
C
RixXmlFile
C
RixZipSubfile
C
RixZipWriter
C
RtBBox
C
RtFloat2
C
RtHitPoint
C
RtRayGeometry
►
C
RtxPlugin
C
FillRequest
C
Int2D
A struct to define an X,Y coordinate
►
C
TextureCtx
C
layerSpec
C
Tile2D
A struct to define a 2D region
C
uparam
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