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Inverts one or more components of the incoming color. The input =
color can be in the in the RGB, HSL, or HSV color models. Note: The output =
is a RGB color clamped to the [0 0 0]
to [1 1 1] range.
The color that you would like to invert.
The inputColor uses this color model.
When enabled (set to 1) the first color channel is inverted. For example= , if the color model is set to RGB, then the R channel will be inverted.
When enabled (set to 1) the second color channel is inverted. For exampl= e, if the color model is set to RGB, then the G channel will be inverted.= p>
When enabled (set to 1) the third color channel is inverted. For example= , if the color model is set to RGB, then the B channel will be inverted.
The clamped color result.
The R channel from the resultRGB output.
The G channel from the resultRGB output.
The B channel from the resultRGB output.