Date: Fri, 29 Mar 2024 06:06:46 +0000 (UTC) Message-ID: <193833108.381.1711692406940@ip-10-0-0-233.us-west-2.compute.internal> Subject: Exported From Confluence MIME-Version: 1.0 Content-Type: multipart/related; boundary="----=_Part_380_909421531.1711692406938" ------=_Part_380_909421531.1711692406938 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable Content-Location: file:///C:/exported.html
Shading and Look Development in Maya is natural using Maya's bui= lt in look development tools, combined with Pixar's powerful BXDFs. Using a= combination of Pixar's and Maya's patterns and displacements combined with= PxrSurface and PxrLayeredSurface or PxrVolume or PxrMarschnerHair BXDFs, p= retty much any look can be achieved.