This is RenderMan 21 Documentation you are viewing. The Rmanwiki home page will redirect you to the current documentation.

Page tree

Versions Compared


  • This line was added.
  • This line was removed.
  • Formatting was changed.


A file path to the film plate texture image.

  • Texture images should be made with mode black and resize up.
  • PxrImagePlaneFilter expects the input texture to be a camera projection, not a Lat Long environment map. You must first bake out a 2D projection of your environment map if you wish to use it as your film plate.

Color Gain

Color multiplier.


Holdout Shadow AOV

The name of the shadow AOV used when rendering holdout objects.