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This release introduces the following improvements, fixes, and miscellaneous changes.

 

 

Miscellaneous Changes

 

Bug Fixes

  • Fixed bug causing potential crash when using aggregate volumes.

  • Fixed bug that could cause a crash when using a gprim with very many vertices and/or primvars.

  • Fixed bug causing reduced thread efficiency and potential hangs when rendering many things with different grouping membership, enabled lights, or enabled lightfilters state.

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