Lightyear © Disney/Pixar
Welcome to RenderMan for Maya 25!
This new release of Below is a running list of release notes for RenderMan for Maya 25 (RfM) .
Children List |
---|
continues to support the full RenderMan feature set. See the RenderMan Release Notes for more details.
This current release offers support for:
- Maya 2023
- Maya 2022
- Maya 2020
What's New
- The new denoiser uses the same workflow as the old denoiser when spooling jobs for rendering.
- There is a new UI for the denoiser under the RenderMan → Tools menu
- By default, new volumes in your scene are added to the default volume aggregate set named "globalVolumeAggregate", which is a global node that will work with importing and referencing.
Developer Documentation
You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2
Known Limitations - New
- Maya 2024 is not supported
Known Limitations - Existing
- Deselecting "Receive Shadows" does not work.
- Light Linking volumes is not currently supported
- Creating a mesh light from existing geometry during IPR will duplicate the geometry in-render. Restart the render to remove the duplicate.
- We do not support Camera Facing Curves in Xgen
- Xgen will not reflect changes in the Collection
- Maya Fur Feedback is not supported
- On Windows, jobs running mayabatch will hang at the end if Autodesk's mtoa plug-in is loaded. This can be avoided if you unload mtoa, change it to not autoload, and resave the scene without Arnold dependencies.
...