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Controls the direction in which the ramp colors change. Carousel Image SliderinfinitefalselabelsFilterpxrramp_ramptypecaptionstrue

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S Ramp (0)T Ramp (1)Diagonal (2)Radial (3)

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Radial (4)Box (5)4 Corner (6)Random Object Color (7)


Tile

Determines whether the ramp texture is repeated.

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Controls the way the intermediate colors between the colors listed in the colors list are calculated. Or you may choose "constant" ("None" in 21 ) for no blending between the selected colors. Carousel Image SliderstretchfalseinfinitefalsesliderHeight100labelsFilterpxrramp_rampbasissortdatecaptionstrue

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Catmull-RomConstantLinear

Spline Map

If connected to a pattern, this is the 1D manifold that controls the map of the ramp. For example, if you connect this to a noise pattern, then the direction of the changing colors in the ramp will follow the noise pattern. This map takes precedence over the manifold value if both are connected.

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