Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Other Integrator controls.
    • numLightSamples, numBxdfSamples, numIndirectSamples (and their companions when you're in "manual" mode).  XPU does not support these.  XPU takes only one sample for each of numBxdfSamples and numIndirectSamples.  If your settings are higher than 1 for any of these, you will be giving an unfair advantage to XPU because RIS will be doing extra work.  XPU does not have support for numLightSamples either, but has an internal heuristic about how many samples to take.  So if you have more than one light in your scene, RIS and XPU will not be doing the same amount of work.
    • clampDepth, clampLuminance.  XPU does not yet support illumination clamping, so be sure to set clampDepth and clampLuminance to a sufficiently high value so that RIS does not clamp any values that XPU would be splatting to the screen.

  • Be aware of the other XPU limitations and eliminate as many of them as possible from your test.

...