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The Jungle Book © Walt Disney Studios. All Rights Reserved
RenderMan supports a full range of geometric primitives, including polygons, NURBS , subdivision surfaces, curves , volumes, and implicit surfaces. Object instancing is fully supported as well.
Choosing Primitives
Polygons are simple and individually lightweight, but detailed models and curved surfaces may require many polygons for acceptable quality, quickly becoming memory-intensive (even with RenderMan's very efficient implementation). However, their efficiency is hard to beat especially when rendering collections of hard objects such as buildings or cities.
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