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Name
Type
Default
Description
curve:minwidthfloat0Minimum curve width in raster coordinates. Value range: 0 or more.
dice:offscreenmultiplierfloat1Dicing rate multiplier for objects outside the viewing frustum. Value range: 0 or more.
dice:trianglestringtrimThe method used for dicing "triangles". The default method "trim" renders triangles by trimming a quad. The "blp" method renders a quad with two points being coincident. Supported values: trim, blp.
stitch:refwarningint1Enable stitch warnings. Value range: true/false.

Display

Name
Type
Default
Description
bucket:orderstringhorizontalRender bucket order. Supported values: horizontal, vertical, zigzag-x, zigzag-y, spacefill, random, spiral, circle.
bucket:orderoriginint[2]-1 -1First bucket for "spiral" and "circle" order. Image center is [-1 -1].
checkpoint:asfinalint0When enabled, this keeps the extra channels and the checkpoint tag when writing the final image for the render. The final image will be identical to any other checkpoint, rather than a slimmed down image. This means that once your image has reached the quality you've set and it completes, it can always be restarted by the user later. Value range: true/false.
checkpoint:commandstringemptySystem command to be called after checkpoint. If system calls are enabled, then after a checkpoint has been written, the specified command will be called. This is synchronous; the rendering threads are quiescent while this runs and will not resume again until the process returns, avoiding possible race conditions if the command takes a token %i will be replaced with the current increment, zero-padded to 5 digits. The token %e will be replaced with the elapsed time in seconds, zero-padded to 6 digits. The token %r will be replaced with the reason for this update to the checkpoint files (either completely `finished`, `exiting` early due to exitat option, or a normal `checkpoint`). Literal % characters may be inserted with %%.
checkpoint:exitatstringemptyHow long render should run before writing a final checkpoint and terminating. Value can also be a string such as "10m" or "0.5h". Set to 0 or empty to disable.
checkpoint:intervalstringemptyWrite framebuffers to disk every N progressive steps. If value is positive the units will be interpreted as seconds. If value is negative its units will be interpreted as increments. Value can also be a string such as "10m" or "0.5h". Setting option to 0 or empty will disable checkpoints.
checkpoint:keepfilesint0If set to true then prman will write to a new, numbered image for each checkpoint. Note: This will disable the final write of a checkpoint file which means the render cannot be recovered using the 'recover' option. Value range: true/false.
Ri:CropWindowfloat[4]0 1 0 1Crop window [left right top bottom] in NDC space.
Ri:FormatPixelAspectRatiofloat1Output image pixel aspect ratio. Value range: 0 to 1.
Ri:FormatResolutionint[2]640 480Output image resolution.
Ri:FrameAspectRatiofloat-1Output image aspect ratio.
Ri:ScreenWindowfloat[4]0 0 0 0Screen window [left right top bottom] in screen space.

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