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The texture manager uses a set of rules to choose the best conversion parameters based on:

  • The type of node using the texture: pattern, light, light filter or imageplane.
  • A set of base parameters for that type of node
  • one or more rules to modify the base parameters when considering the file's name, the bit depth, etc.

These settings are defines defined in a $RMANTREE/etc/txmanager_rules.json.

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