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  • Custom: Input your own custom AOV or LPE
  • Standard: This contains most of the built-in AOVs.
  • Diagnostic: This contains a subset of the AOVs used for visualizing pixel samples and CPU Time, for example
  • Lighting: This is the most common set of LPE used for adjustment in compositing, outputs such as direct diffuse, indirect specular, etc. are found here
  • Denoiser: These are the AOVs used by the Denoise utility
  • Shadow: These are special LPE to collect shadows
  • Mattes: These are Matte LPE used in conjunction with PxrMatteID
  • Integrator: These are the AOVs that are built into the Integrator and may vary per integrator.

 

Info

The quick and easy explanation: Choose the Channels on the left you wish to render by double clicking them. This will auto-create a new display driver with the same name to be rendered. If you want a smaller list or maybe single file output with these channels, be sure and have a Display Driver selected on the right when you add the Channels using the arrow-to-list button on the bottom left of the Channels box. You must use a file format in the Display Driver that will hold these channels, we recommend leaving the default of OpenEXR nearly 100% of the time. If you do not know what file types you might need, leave it at default.

 

When you first open the AOV tab you are presented with the outputs for the default render pass.

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