...
<udim>
or<UDIM>
(i.e.\ Udim tile: 1001, 1002, 1003, ...)<u>
and<v>
(i.e.\ tile indices starting at zero: 0, 1, 2, ...)<U>
and<V>
(i.e.\ tile indices starting at one: 1, 2, 3, ...)
3D Baking
To bake illumination in the entire scene to a single point cloud file, simply specify the file name in the Display line:
Code Block |
---|
Display "box_direct.ptc" "pointcloud" "Ci"
|
Or to specify a separate point cloud file for each object:
Code Block |
---|
Display "<user:filename>.ptc" "pointcloud" "Ci" |
The dicing and hence point cloud density can be controlled using existing dicing controls such as worlddistancelength
:
Code Block |
---|
Attribute "dice" "float worlddistancelength" 0.02 |