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New Features in 23.4

  • Now supporting the new RenderMan feature that lets you set ScreenWindow per camera.  There is a new parameter on PrmanCameraSettings called "Use Local Screen Window".  When enabled, RfK will use the ScreenWindow attributes from the camera, rather than using the one from the renderSettings camera.  This option is off by default to maintain backward compatibility, but will be on by default in future major versions

  • Added support for a sequence in the checkpoint.interval option. Please see the documentation on checkpointing
  • There is a new environment variable, RFK_OVERRIDE_RENDER_ACTION. When set, this overrides the default processing for render outputs to always render directly to the renderLocation specified in the RenderOutputDefine node without any copying or processing from Katana

Fixes

  • Fixed a bug where a PrmanGlobalStatements node from an older version could emit an error to the terminal

  • Fixed a bug where we would load shaders and plugins multiple times in Katana 3.5+ with GeolibMT.  This would result in warnings about ignoring duplicate shaders

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