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  1. Loop Subdivision.  Catmull-Clark for both quads and triangles is supported

  2. Points.  Have been partially implemented.  Point falloff is not yet supported

  3. The built-in curvature doesn't match RIS and will be receiving enhancements in a future release

  4. Object attributes such as maxdiffusedepth and maxspeculardepth not yet implemented


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Integrators


Integration & Ray TracingRISXPUNotes

PxrPathTracer

Some features not available

PxrUnified


PxrOcclusion 

PxrVisualizer

Some features not available

Trace Sets




Notes : 

  1. numBxdfSamples, numLightSamples, numIndirectSamples (and their manually set counterparts) are not supported.
    PxrOcclusion is not yet supported.

  2. clampDepth and clampLuminance (used to suppress fireflies) have not been implemented

  3. Russian Roulette has not been implemented

  4. allowCaustics is always 1


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Rendering


Post ProcessingRISXPUNotes

Sample and Display Filters



PipelineRISXPUNotes

AOVs and LPEs



EXR, TIFF



Deep Output



Holdouts



PxrCamera


Notes :

  1. XPU currently only outputs EXR or TIFF frames

  2. Adaptive sampling is yet to be implemented

  3. Motion blur has not been fully implemented

  4. Trace Subsets have not been implemented.  This then impacts the subsurfaceSubset feature of PxrSurface

  5. Only some geometric built-in AOVs are available under the same name they are available for RIS

  6. Deep Output. Coming soon.

  7. Multi-camera, multi-frame are not yet supported

  8. The built-in curvature calculation different is different to RIS, which results in differences in specular mollification.

  9. The "weighted" option for the pixelfiltermode parameter to the Hider is not yet supported.

  10. Procedurals not supported.  However, if you are using the latest XGen in Maya, you should get renders of your data.

  11. Baking - either at the pattern level via PxrBakeTexture or at the renderer level to bake global illumination is not yet supported.

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