Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

A PxrMaterialBuilder is just a container for RIS VOPs.  It is required for Houdini to work with RIS materials. Important: A material is represented by a PxrMaterialBuilder VOP with a BxDF output_collect VOP input. To add a material, you can add a PxrSurface from the RenderMan Shelf, which automatically creates the nodes, or select another BxDF from the RenderMan Menu to wire into the output_collect VOP inside of a PxrMaterialBuilder. These tools also automatically create an RIS Network if it does not exist as well as the selected VOP.

Image RemovedImage Added

Assigning Material

...