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Using RenderMan LightPackages



RfK offers PRMan-specific light packages for creating each type of light in GafferThree. These light packages minimize the amount number of steps necessary to create a light. Shortcuts let you add a light with only one keystroke. Each light package also includes a set of light-specific attributes, available in the Object tab of GafferThree, which let lets you control certain attributes per-light without adding an additional PrmanObjectStatements node. The PxrMeshLight package includes the following attributes:


The analytic light packages only inclue include Camera Visibility, which is set 'Off' by default, because the renderer ignores the other visibility attributes for analytic lights.


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