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  • All RenderMan node versions have changed to ::23.0. please convert your nodes with provided script.
  • RenderMan errors are now warnings in Houdini
  • Automatic conversion of PxrHSL, PxrVary, PxrSurface, PxrMix from old scenes to the new parameter names in RenderMan 24 rely on the 456.py script on houdini scene load rather than Houdini's opalias. This is to allow us to change parameter names and keep the old values. If you already have a 456 in your pipeline, you will need to add the update methods in order to convert those shaders.
  • Improved user friendliness of Cryptomatte in RfH
  • Apply materials to instance points via instancer
  • args2hda now supports Unicode characters in parameter/shader help
  • Added flush texture cache menu tool
  • PxrDisney has been hidden in favor of the new PxrDisneyBsdf
  • improvements to Ramp Light Filter
  • Batch renders now obey soho_autoheadlight
  • Velocity motion blur improvements
  • Fix bug for colliding parameter names on pxrmaterialbuilder

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