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Provides the domain over which to apply the texture. Defaults to s,t.


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Adjust Output

Color Scale

A multiplier for the color values in a texture can be used to adjust brightness or manipulate individual color channels

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An offset for the alpha channel, useful when the alpha is used to drive a parameter

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Advanced Settings

MipBias

Bias mip selection is chosen for rendering to either a higher (negative integers) or lower resolution (positive integers) selection.

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If alpha is present and resultRGB is connected it returns the channel after RGB. If RGB is not connected it returns the first channel.