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add support for pre and post render hooks via RFHhooks
- bringing back PxrDebugShadingContext hda
- Improved motion blur support for hdPrman in Solaris
Motion blur for meshes, curves, and point particles is now supported through a shared codepath
On Render Geometry Settings node there's now a Motion Blur tab under the RenderMan Master Attributes.
Velocity blur and enabling/disabling motion blur for objects is now supported through the Render Geometry Settings node
- Enabling/disabling motion blur works for transforms and geometry
remove xform_motionsamples and geo_motionsamples from the RenderMan tab (geo and cam) because these are not RenderMan-only parameters and are affecting mantra renders. Now you must manually add if you want to set these parameters on the object.
emitting all renderman geometry primvars to alembics because RfH doesn't know what type is inside the packed alembic so we need to cover all bases.
read shop_materialpath in alembic attributes. add bundle to rop to force material export.
- Added back support for the Pause/Resume callbacks in hdprman
- improved viewport lighting
- read abcvelocityscale attribute to scale alembic velocity
- Added baking options to the RenderMan LOP under the Rendering/Render tab
- promoted parameters can have different names now
- add acceleration blur support
- RfSolaris: The camera should now tumble around the mouse cursor when rendering with RenderMan in the viewport
- For hdPrman now just print xcpt messages rather than routing into TF_STATUS, etc. because depending on the host app those may just get lost.