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The size of the radius, in pixels, to dilate the signals.

Dilate Depth Scale

Scale Z depth for sorting based on scene scale

Dilate Sort Weight Type

Same weight types as for Line thickness edge detection, but for Dilate Sort radius

Dilate Sort Use Alpha

If the object has an alpha channel: the zero alpha on camera depth will be incorrect. Instead, switch to ON to mix between camera depth of objet and Dilate_Sort_Max_depth based on alpha

Dilate Sort Max Depth

Max Depth to consider for outside of alpha

Line Thickness Scale

Globally scale line thickness. If you have line thickness set per object and they are all different values, and you up the resolution of the render, use this global scale to increase or decrease line thickness of all lines, since they are based on pixel width.

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