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  • XPU does not currently support redirection of errors away from the console, which means DCCs will not be able to report XPU errors in their UI.
  • Warnings on the console when rendering to XPU from Katana.  There are some warnings you will see on the console about a bad DSO being found for the socket display driver.  You can ignore these.
  • Picking from "it" does not relay the selection back to RenderMan for Maya
  • RenderMan for Maya does not yet support supports batch rendering to XPU (PxrPathTracer integrator)

Shading

BxDFs, Displacements, & PatternsRISXPUNotes

PxrSurface

Some Subsurface modes are not available.
Certain single scattering scenarios are not supported.

PxrLayerSurface


PxrDisneyBsdf


PxrMarschnerHair


PxrConstant


PxrDiffuse
PxrDisplace

MaterialX Lama


PxrVolume, Volumes


OSL Patterns

PxrDirt & PxrCurvature not supported

C++ Patterns



PxrSeExpr

Baking



Point Clouds



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