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Warning

This input is only compatible with nodes providing a "resultMulti" output, like PxrRoundCube, PxrTileManifold, PxrRandomTextureManifold, and PxrHexTileManifold.

Info
Note : When using the PxrHexTileManifold, we don't support multiple textures.

Textures

Filename (0 to 9)

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If alpha is present and resultRGB is connected it returns the channel
after RGB. If RGB is not connected it returns the first channel.

resultNG

Outputs a bump mapping surface gradient that can be used by PxrBumpMixer.