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- Fixed a bug where deleting images that were being rendered to would crash "it"
- Fixed stability issues when running live stats to the 'it' HUD.
- The window could fail to resize (Ctrl-F) correctly with non-square pixels images.
- XPU renders can now be canceled from the IT UI.
- The Select Object and Surface tools now work with XPU renders.
Hydra Renderer Delegate
Fixed a bug where file textures from material x networks would appear vertically flipped in RenderMan renders. The old behavior can be restored via the env var HD_PRMAN_MATERIALX_VERTICAL_FLIP=false.
- Bail if we see a "multioutput" connection, since these aren't supported yet (Note, studio has added support, but involves a USD change that we're not using yet).
Fixed an issue for mtlx image files where the rtx plug-in gets referenced. The heuristic for grabbing the texture node ptr was sometimes failing.
Fixed an issue for tex files: resolve the path, because RenderMan doesn't know about usd file relative paths.
For mtlx image file nodes without a texcoord connection automatically wire in a mtlx geompropvalue specifying st texture coords.
Fixed a bug where toggling visibility of individual instances would lead to a crash.
- Added support for PRMAN_OSL_BEFORE_RIXPLUGINS environment variable when running the RenderMan hydra delegate.
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