changes.mady.by.user Ian Hsieh
Saved on Jan 27, 2021
changes.mady.by.user Eugene Riecansky
Saved on May 10, 2021
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Drag your PxrVolume VOP to the Material parameter of your volume OBJ.
For deformed volume, velocity and density must be wired using PxrPrimVar. This is because 'v' in VDB is a built-in variable.