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A projection plugin is used to model camera and lens behavior. These plugins are responsible for taking stratified random samples as input from the renderer and turning these into primary camera rays.
RixProjectionFactory
RixProjectionFactory
is is a subclass of RixShadingPlugin
, and therefore shares the same initialization, synchronization, and parameter table logic as other shading plugins. Projections do not support lightweight instances, and therefore CreateInstanceData()
should not be overridden as any created instance data will not be returned to the factory.
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