RENDERMAN 22 DOCUMENTATION

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Note

Ready to dive right into using PxrSurface Layering? Take a look at the Maya and Katana Tutorials.

 

RenderMan presents the PxrSurface Material as a complete choice for shading most solid objects (hair and volumes have their own solutions). Layering is also possible and we simplify this approach with specialized nodes for layering PxrSurface.

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