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Renamed Houdini velocity privmars called "v" to "vel"; as "v" is a reserved attribute for RenderMan geometry. Shaders in RenderMan for Houdini should refer to "vel" instead of "v".

  • "Smooth Displacement" parameter label has been changed to "Prevent Polygon Cracking" and moved to Displacement folder.
  • oslbuilder now shows up in PxrMaterialBuilder
  • Added support for ptmotionblur="deform" on Instance OBJ
  • Added RFH_USER_LOG_DIR, RFH_USER_OTLS_DIR, RFH_USER_PREF_DIR
  • Reorganized ROP for illumination baking options
  • The "darkfalloff" option has been added back to the adaptive sampling options
  • Added biasR, biasT, rawId, and dPcameradtime AOVs to LOPs, ROPs, and TOPs
  • Parameters with unknown widget types still being added to hda with a default UI

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