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  • XPU does not currently support redirection of errors away from the console, which means DCCs will not be able to report XPU errors in their UI.
  • Warnings on the console when rendering to XPU from Katana.  There are some warnings you will see on the console about a bad DSO being found for the socket display driver.  You can ignore these.
  • Picking from "it" does not relay the selection back to RenderMan for Maya
  • RenderMan for Maya does not yet support supports batch rendering to XPU (PxrPathTracer integrator)

Shading

BxDFs, Displacements, & PatternsRISXPUNotes

PxrSurface

Some Subsurface modes are not available.
Certain single scattering scenarios are not supported.

Second refraction roughness is not yet implemented.

PxrLayerSurface


PxrDisneyBsdf


PxrMarschnerHair


PxrConstant


PxrDiffuse
PxrDisplace

MaterialX Lama


PxrVolume, Volumes


OSL Patterns

PxrDirt & PxrCurvature not supported

C++ Patterns



PxrSeExpr

Baking



Point Clouds



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Integration & Ray TracingRISXPUNotes

PxrPathTracer

Some features not available

PxrUnified


PxrVCM


PxrOcclusion 

PxrVisualizer

Some features not available
PxrDefault

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PipelineRISXPUNotes

AOVs and LPEs



EXR, TIFF



Deep Output



Matte, Holdouts



PxrCamera
Crop windowsWill XPU support will be available in 24.2. crop windows in 'it' will be available in 24.4. 
Advanced DOF controls (bokeh, etc)

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