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  • <f> : roughness scaling factor
    • Default: 2.0 (very rarely needs to be changed)
  • <i> : invert bump signal (0|1)
    • Default: 0
  • <n> : interpret as normal map (0|1)
    • Default: 0
  • <iu> : invert map in U (0|1)
    • Default: 0
  • <iv> : invert map in V (0|1)
    • Default: 0
  • <iv> : refit slope distribution for better results.
    • Default: 1. 
    • This step is time consuming but preserves details much better when seen from afar.

A typical txmake invocation for a bump map:

No Format
txmake -resize round- -mode periodic -bumprough 2 0 0 0 0 1 bump.tif bump.b2r

For a normal map:

No Format
txmake -resize round- -mode periodic -bumprough 2 0 1 0 0 1 normalmap.tif normalmap.b2r

Shadow Map (deprecated)

Shadow

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