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  • Maya projection nodes now render correctly when motion blurred.
  • Light filters now render correctly when motion blurred.
  • Loading an OSL file in PxrOSL would fail if the Node Editor or Hypershade hasn't been opened yet.
  • A bug that caused a secondary pass to always revert to OpenEXR when DeepEXR was selected has been fixed.

  • A bug that caused shading to be broken when rendering scenes with XGen and archives has been addressed.
  • "Start Paused" and "Extra Job Options" were missing in batch preferences. They were still honored but only modifiable via scripting.


Known Limitations

RenderMan for Maya