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Parameters
Ramp Direction
Ramp Type
Specify in which direction the ramp is applied.- distToLight(0) - distance to the light.
- linear(1) - linear ramp.
- spherical(2) - spherical ramp.
- radial(3) - radial ramp.
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Begin Distance
Distance where the ramp starts.
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End Distance
Distance where the ramp ends.
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Ramp
Ramp
Define the number of knots.
Ramp Knots
An array of knot values.
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Ramp Floats
An array of float values.
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Ramp Interpolation
Type of ramp interpolation:
- linear
- catmull-rom
- bspline
- constant
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Multiplier
Density
Controls the strength of the projected effect.
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Invert
Specify whether to invert the projected texture before it is applied.
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Intensity
Global Multiplier for both the diffuse and specular contribution below.
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Diffuse
Multiplier of this light filter result for the diffuse contribution.
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Specular
Multiplier of this light filter result for the specular contribution.
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Color Ramp
Color Ramp
Define the number of knots.
Color Ramp Knots
An array of knot values.
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Ramp Colors
An array of color values.
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Color Ramp Interpolation
Type of color ramp interpolation:
- linear
- catmull-rom
- bspline
- constant
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Combine Mode
Combine mode for PxrRampLightFilter is always multiplied.