...
Maya Scene > flat_curve.ma.zip
...
Info |
---|
This image is rendered entirely with curves generated with Paint Effects.
To create Paint Effects, open Maya's Visor window: Windows > General Editors > Content Browser. Find the Paint Effects tab, click on a brush type in one of the folders, and then draw in the Maya viewport.
Paint Effects strokes that use a Brush Type "Paint" are rendered directly as curves by RenderMan. It isn't necessary to translate to a mesh, although in some cases you may wish to do that. You can find the brush type on the brush node after drawing a stroke.
After creating a Paint Effects stroke a couple extra steps are required to set up a RenderMan material for rendering. Shading for Paint Effects brushes is not fully translated. However, a Cs (color) primitive variable is emitted for the curves, so you can make use of that in a material assigned to the stroke. PxrPrimvar > Color Input
...
| ||||||
To learn more about RenderMan Primitive Variables in RenderMan for Maya, check out the About Primitive Variables page:
|