You can find more details in the OpenVDB page.
![](/download/attachments/45753486/deformed_volume.gif?version=1&modificationDate=1503572861504&api=v2)
Volume rendering is a critical part of any Houdini pipeline and RenderMan continues to add features and improvements. The PxrVolume material is designed to produce fast and accurate results using single or multi-scatter effects.
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