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Info |
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See Baking for more information. |
Note |
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The user should supply UVs (UV mapped) for the object to be baked. |
Set Bake Hider
Instead of using raytrace, set it to bake.
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...
Info |
---|
See Baking for more information. |
Note |
---|
The user should supply UVs (UV mapped) for the object to be baked. |
Instead of using raytrace, set it to bake.
...