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Scale
Scale the frequency of the feature uniformly in 3D.
Use
Usage | Value | Default variable | |
---|---|---|---|
Current position: P + N | Use the current (displaced) surface position and normal | 0 | P Nn |
Undisplaced position: Po + NoN | Use the surface position and normal before it was displaced | 1 | Po NoN |
Deform : __Pref + __Nref | Use reference primitive variables in object space | 2 | __Pref __Nref |
Deform & transform: __WPref + __WNref | Use reference primitive variables in world space | 3 | __WPref __WNref |
Note |
---|
You can only use |
Pref
Name of geometry Pref (Maya uses __Pref
/__Nref
and __WPref/__WNref
).
Note |
---|
This field is only used when Use is set to "Deform : __Pref + __Nref" or |
"Deform & transform: __WPref + __WNref". If left empty, we assume either |
Nref
Name of geometry
Reference Normal (Maya
uses __Nref
/__WNref
by default).
Note |
---|
This field is only used when Use is set to "Deform : __Pref + __Nref" or "Deform & transform: __WPref + __WNref". If left empty, we assume either |
Coordinate System
Name of a coordinate system transform to apply to the manifold. (Maya calls these place3d nodes).
Info |
---|
If left empty, we use the position in object-space, as this is what you need for non-deforming objects. |