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Controls MatteID AOV output.

Matte Texture(s)

These parameters allow the assignment of colors or patterns to be output for each matte. Only connected slots will be evaluated.This is multiplied against the color chosen as the user attribute mentioned above. If you choose white as the user attribute then this parameter texture is rendered as-is.

How to use it
  1. connect a MatteID node to PxrSurface's utilityPattern[0] slot.

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