This is RenderMan 21 Documentation you are viewing. The Rmanwiki home page will redirect you to the current documentation.

Page tree

Versions Compared


  • This line was added.
  • This line was removed.
  • Formatting was changed.


Controls MatteID AOV output.

Matte Texture(s)

These parameters allow the assignment of colors or patterns to be output for each matte. Only connected slots will be evaluated.This is multiplied against the color chosen as the user attribute mentioned above. If you choose white as the user attribute then this parameter texture is rendered as-is.

How to use it
  1. connect a MatteID node to PxrSurface's utilityPattern[0] slot.