This is RenderMan 21 Documentation you are viewing. The Rmanwiki home page will redirect you to the current documentation.

Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

ValueModeDescrition
0CenteredThe variation will be centered around the current value
1Additivethe variation will be added to the current value
2Substractivethe variation will be substracted from the current value

- 0: Centered -- the variation will be centered around the current value.
- 1: Additive -- the variation will be added to the current value.
- 2: Substractive -- the variation will be substracted from the current value.

| *RIB*: ``int luminanceMode``
| *Default*: 0

...

Expand
titleTech Notes
RIB
int luminanceMode
Default
0

Gamma Mode

How the color gamma will be varied:

ValueModeDescrition
0CenteredThe variation will be centered around the current value
1Additivethe variation will be added to the current value
2Substractivethe variation will be substracted from the current value

- 0: Centered -- the variation will be centered around the current value.
- 1: Additive -- the variation will be added to the current value.
- 2: Substractive -- the variation will be substracted from the current value.

...

Expand
titleTech Notes
RIB
int gammaMode
Default
0


Output Parameters

...

resultRGB

...

The filtered color result. Note that all results are looked up starting
at the *startChannel* offset.**

resultR

...

The R channel result**

resultG

...

The G channel result**

resultB

...

The B channel result**

resultA

...

If alpha is present and resultRGB is connected it returns the channel
after RGB. If RGB is not connected it returns the first channel.

**resultA**

If alpha is present and resultRGB is connected it returns the channel
after RGB. If RGB is not connected it returns the first channel.