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The license file's name is pixar.license and ordinarily goes next the the distribution directories. For example, if you use the default install locations on each operating system the license file would be:
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There is one exception to the location: the license server expects to find the license next to itself although this can be overridden with the "-x" flag.
Floating License Considerations
In a floating license installation one machine of the network needs to have the PixarLicenseServer installed and running. Each workstation that is to use the license must have continuous network connectivity to this machine. There are several ways that each workstation can be directed to the license server machine. Choose which method best on which fits into your environment:
Each workstation can simply have a copy of the pixar.license file in the default location next to distributions as described above. The license file contains enough information for the software (prman or RenderMan for Maya etc) to determine it is a network license and what the address of license server is. In this situation only one field of the file is used, the file is in XML format and the element that is consulted looks like:
Code Block language xml <LicenseAccess type="floating">9010@license-server</LicenseAccess>
which gives the TCP port number and address of the server. If you do not wish to install the pixar.license file in the default location you may set the environment variable PIXAR_LICENSE_FILE to the full path name of the license file.
The workstation can be set so the environment variable PIXAR_LICENSE_FILE contains the port number and hostname value which avoids the need for any file on the workstation.
Code Block language text PIXAR_LICENSE_FILE=9010@license-server