This is RenderMan 21 Documentation you are viewing. The Rmanwiki home page will redirect you to the current documentation.

Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Image RemovedImage Removed

In movies and commercials, we often need to composite the CG objects over a live action plate. To convince the audience that the CG objects are real and belong to the scene, we need to use a holdout object to collect the CG objects' shadow and reflection that match very closely to the shadow and reflection in the live action plate.

Carousel Image Slider
includepxrDome_intensity05.jpg, pxrDome_intensity10.jpg, pxrDome_intensity20.jpg
maxNumber3
dotsfalse
columns3
infinitefalse
sliderHeight190
arrowsfalse
labelsFilterholdouts
gutterSize20
titleIntensity
animatefalse
captionstrue

Geometry

In RenderMan, holdout objects are specified by enabling the trace attribute holdout.

...