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Continued improvements in performance of the Denoise feature improves speed and quality. Also, using Denoise with CUDA capable GPUs could reduce Denoise processing times compared to the CPU. Using the GPU requires CUDA 7.0 (compute capability 2.0 or later) and a capable graphics card with support. GPU denoising can be enabled by default with an automatic fallback to CPU denoising if no compatible device is available. You can specify the GPU to use by index and adding it to the appropriate .json denoise configuration file found here: $RMANTREE/lib/denoise/default.filter.json

Code Block
languagexml
"//": "Global settings which apply across all filteres/kernels:",
    "splitSpecularDiffuse": true,            "//": "If true, filters specular and diffuse separately",
    "splitSpecularDiffuseVariances": true,   "//": "When splitSpecularDiffuse and the file has diffuse_var and",
                                             "//": "specular_var layers, use them.",
    "warpType": "linear",                    "//": "cross-frame warp method: linear or nearest",
    "gpuIndex": 0,                           "//": "use GPU denoising on graphics card #0",

 

Texture and Point Cloud Baking

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