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When light passes through a thin object, you may see shadows or silhouettes from the other side. Roughness can make the light from the other side appear to scatter more or be blurrier. Accordion Image Slider sliderHeight 400 labelsFilter sssblend containerWidth 100%
Blend examples : 0.0 / 0.2 / 0.8 / 0.6 / 0.8 / 1.0
Normal/Bump
Here is where you supply a signal, either a texture or procedural pattern, to create a bump to the surface to "fake" surface details like small bumps or scratches. This means an artist doesn't have to model these tedious and often repetitious parts of a model.
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