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  • LPEs and AOVs:  Indirect LPEs in XPU now match RIS better for the case of surfaces with multiple lobes and high specular roughness.  RMAN-19902
  • Volumes: A significant bug in minlength dicing causing artifacts in XPU volumes when using dsominmax 0 has been addressed.  RMAN-20764
  • Volumes: A XPU bug which caused cameras inside volumes to consume all memory when rendered in RfH has been fixed.  RMAN-20823
  • Volumes: Implemented trilinear filtering of volumes as nearest neighbor with random jitter.  RMAN-20765
  • Cameras: Fixed a bug that caused Ri:Shutter 0,0 to render blank images in hdPrman.  RMAN-20621
  • File Output: If XPU attempts to write an output EXR file to a file path that doesn't exist, it will no longer crash.  RMAN-20791
  • Lighting: Fixed a crash that occurred while using dome lights with textures.  RMAN-20294

Stylized Looks

  • PxrStylziedHatchingPxrStylizedHatching:
    • UI Updates
    • Better defaults for out of the box look
    • Hatch on Color and BG moved to Compositing section of the UI
    • New compositing models – multiply and screen
    • Canvas only outside alpha for background color and texture

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