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Parameters
Parameter | Description |
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int wireframe | [1]: (Default) Visualizes the geometry's wireframe. |
color wireframeColor | color of wireframe |
float wireframeOpacity | opacity of wireframe |
float wireframeWidth | width of wireframe |
string style | ["shaded"]: (Default) Simple N dot V shading. ["bxdf"]: Renders the scene with a virtual light and does not evaluate shadows or indirect lighting. Similar to the PxrDefault integrator. ["flat"]: Renders each object with a different flat color based on the object id. ["st"]: Renders the normalized st. ["normals"]: Renders the normals in object space. |
int normalCheck | [1]: Displays areas with inverted normals in a bright orange. This option is off by default. |
int normalMap | Maps normal's coordinates from [-1;1] to [0;1] to avoid black colors. |
string shadedPrimVar | Tint color for "shaded" style. |
string matCap | Material capture environment map used when style is "matcap". The surface normal is used to look up a color in this texture. |
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