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Parameters

ParameterDescription

int wireframe

[1]: (Default) Visualizes the geometry's wireframe.

color wireframeColor

color of wireframe

float wireframeOpacity

opacity of wireframe

float wireframeWidth

width of wireframe

string style

["shaded"]: (Default) Simple N dot V shading.

["bxdf"]: Renders the scene with a virtual light and does not evaluate shadows or indirect lighting. Similar to the PxrDefault integrator.

["flat"]: Renders each object with a different flat color based on the object id.

["st"]: Renders the normalized st.

["normals"]: Renders the normals in object space.

int normalCheck

[1]: Displays areas with inverted normals in a bright orange. This option is off by default.

int

normalMap

Maps normal's coordinates from [-1;1] to [0;1] to avoid black colors.

string shadedPrimVar

Tint color for "shaded" style.

string matCap

Material capture environment map used when style is "matcap". The surface normal is used to look up a color in this texture.


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