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Comment: update links to REN26

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Fur and hair rendering/shading with RenderMan for Blender can be done in the usual way when rendering hair in Blender. The main RenderMan material used for hair is PxrMarschnerHair.

Creating a Hair System

To create a hair system, select the mesh object you want to add hair, and click on the particle properties. Add a new particle system and select Hair.

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