To create a mesh light in Solaris place down a PxrMeshLight LOP node and assign the mesh primitives you wish to turn into a light.
Inside the node you will find similar parameters to the normal Solaris Light LOP (exposure, intensity, color).
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To create a mesh light in Solaris place down a PxrMeshLight LOP node and assign the mesh primitives you wish to turn into a light.
Inside the node you will find similar parameters to the normal Solaris Light LOP (exposure, intensity, color).
...