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Provides the domain over which to apply the texture. Defaults to s,t.

 

Adjust Output

Color Scale

A multiplier for the color values in a texture, can be used to adjust brightness or manipulate individual color channels


Color Offset

Apply an offset to the result, shifting the colors of the result


Saturation

Increase (greater than one) or decrease (less than one) the saturation of the texture result


Alpha Scale

A multiplier for the alpha channel, useful when the alpha is used to drive a parameter


Alpha Offset

An offset for the alpha channel, useful when the alpha is used to drive a parameter


Advanced Settings

MipBias

Bias mip selection chosen for rendering to either a higher (negative integers) or lower resolution (positive integers) selection.

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