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Provides the domain over which to apply the texture. Defaults to s,t.
Adjust Output
Color Scale
A multiplier for the color values in a texture, can be used to adjust brightness or manipulate individual color channels
Color Offset
Apply an offset to the result, shifting the colors of the result
Saturation
Increase (greater than one) or decrease (less than one) the saturation of the texture result
Alpha Scale
A multiplier for the alpha channel, useful when the alpha is used to drive a parameter
Alpha Offset
An offset for the alpha channel, useful when the alpha is used to drive a parameter
Advanced Settings
MipBias
Bias mip selection chosen for rendering to either a higher (negative integers) or lower resolution (positive integers) selection.
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