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LPE, Cryptomatte, and Trace Sets should improve the flexibility of your pipeline and when managed correctly, avoid expensive re-rendering for artistic tweaks.

The Basics

 

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An excellent primer with useful visuals can be found in a tutorial video from Lollipop Shaders. Begin at Chapter 6 for the LPE introduction.

 

To understand what is collected in an LPE, we will talk about the parts below and some context. Firstly, we always begin at the camera, so we begin an expression using C for Camera as the starting point for light collection.

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